AI Insights · Timothy · January 2023
Top 5 City Building Games Performance in Austria Q4 2022
In Q4 2022, the top city building games in Austria saw varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends for these popular apps.
In Q4 2022, the top city building games in Austria exhibited diverse performances across downloads, revenue, and active user metrics. Here's a detailed breakdown of how each app fared during this period, based on data from Sensor Tower.
Transport Tycoon Empire: City Released by Alda Games s.r.o., this app saw a steady increase in weekly revenue, peaking at around $736 in mid-December. Weekly downloads, however, experienced a downward trend, starting at 580 in late October and dropping to 387 by the end of December. Active users showed a slight decline from 979 in late October to 838 by the end of the quarter.
SimCity BuildIt This game from Electronic Arts maintained a strong revenue stream, with peaks at $5.2K in mid-October and $4.5K towards the end of December. Weekly downloads fluctuated, starting at 544 in late October and reaching a high of 700 in early December before settling at 465 by the end of the month. Active users showed a notable decrease, from 8.5K in late October to 7K by the end of December.
The Simpsons™: Tapped Out Also from Electronic Arts, this app experienced significant revenue spikes, notably hitting $15.1K in mid-November. Downloads showed moderate growth, with a notable peak of 673 in mid-December. The active user base remained relatively stable throughout the quarter, ranging from 6K to 6.5K.
Megapolis: City Building Sim Published by Social Quantum, this app saw its weekly revenue peak at around $1.3K in early December. Weekly downloads were relatively low, with minor fluctuations, peaking at 448 in mid-October and dropping to 316 by the end of December. Active users slightly decreased from 886 in late October to 745 by the end of December.
Global City: Building Games MY.GAMES B.V.'s app showed a consistent revenue trend with a notable peak of $2.4K in the last week of December. Downloads were relatively low throughout the quarter, peaking at 409 in mid-November before declining to 290 by the end of December. Active users decreased from 963 in early October to 640 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.